Tuesday 22 November 2011

Ball Animation Completed!!!

(Video distorts becuase of blogger)

Overall I think that my animation was a decent standard, not because that it was my first animation but because my planning was applied to the animation and this ball worked as I wanted it to When looking a my planning I mention some principles that I've applied to my animation e.g. stretch and squash were applied to the when the ball reached a certain speed or when it the ball hit of the ground. If I had to change the animation I would be more carefuuly of when drawing every frame becuase the size of the ball did change so it was fairly noticable also the velocity was abit fast on some areas. Other principles that were used was timing and spacing however I don't think that I used this very well. Another problem that I saw is that towards the end of the animation when the ball was rolling I felt the ball went too fast.

This task wasn't really hard or even time consuming, but I did enjoy how the finished animation looked, knowing that I was the one who had drawn every single frame. The only alterations I will use on my animation is to focus more when drawing up the animation so I can get the correct spacing so the animation looks more smooth. I learned quite abit on this task range from how to use dragon e.g setting up the camera on the stand, and connecting it to the computor and then operating dragon, from knowing how to take more than one picture at one time and also editing the cinematography so I can view the animation in a condition where by animation would of looked like a disco, but in the end I learned how to edit it so it was clearly visable. The last thing I learned was that when doing my animation I should put a grid behind the animation paper so I work with the lines that are used instead of being on the edge of the paper.

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